2x Sunflowers!

06 August 2018 (22:58) by Gamemaster Knighter

We have DOUBLED the amount of sunflowers players receive from Dungeons Completed until the end of the Florisa Event. A little <3 from Archlight Staff. Enjoy!

Florisa Summer Event

04 August 2018 (04:06) by Gamemaster Knighter

Florisa Summer Event & Race

For thousands of years, the sunflower goddess looked over Archlight, blessing it's environments with fruitful and abundant nature of crops. After a 6 month battle with Serandiel, her staff was destroyed into multiple pieces, however, during it's destruction, a spell was cast on the staff itself, creating hundreds of copies of the staff all which we're shattered moments later. Recreate her staff and use it for your own power.

For the Duration of the Florisa Event, players will obtain a sunflower as an additional reward every time they complete a Greater Dungeon. 

These sunflowers can be given to Florisa's Servant through the portal in the depot to obtain multiple different rewards.

Florisa's Servant will offer the following rewards to you for turning in Sunflowers.

Sunflower Jar - 10 Sunflowers

(Contains Random Items: All 3 Pieces of Florisa's Staff, Archlight Token's, Legendary Key Shards, Upgrade Stones, Stat Stones, and more small tier rewards!)

Golden Wings - 250 Sunflowers

Yalahari Effect - 100 Sunflowers


*New* Mount of Florisa - 300 Sunflowers

T3 Mount - +1.5% hp/mana

Living Tokens will also be able to be exchanged for 50 Sunflowers from the Living Token Exchanger.
   x50

Staff of Florisa

Increases healing from Potions and Runes by 30%.

Staff Handle

Sunflower Jar (0.5% chance from a Sunflower Jar) 

Gem of Florisa

Sunflower Jar (0.5% chance from a Sunflower Jar)

Hilt of Florisa

Sunflower Jar (0.5% chance from a Sunflower Jar)

Staff of Florisa is created by combining all 3 Florisa Staff Items - Staff Handle + Gem of Florisa + Hilt of Florisa.

Florisa Event Race

Upon forging a Staff of Florisa you will receive a Letter of Florisa. The first 3 players on Archlight to mail this Letter to Gamemaster Knighter will receive a Statue of Florisa as well (House Cosmetic Furniture).

Statue of Florisa - House Decoration

Increases Archlight Token find by 100% for 12 hours. 23 hour cooldown. - 3 Total Available

Regarding Patron

03 August 2018 (09:33) by Gamemaster Knighter

~Regarding Patron~

After a lot of discussion and careful consideration, we have decided that we will NOT be doing Patron Duplicate Spawns. Initially, our goal was to make a mutually enjoyed benefit (Patron) in the sense that some would pay for it, to enjoy its benefits, and non-patron players would ALSO benefit as their spawns would now be less crowded as well. However clearly, this benefit was not seen or felt worth it for non-donors. However, we will be keeping the duplicate spawns, and instead, players can pay IN-GAME gold to access these for 24 hours at a time. This amount of gold is undecided yet, however the lower portals will cost less than the higher ones. 

Patron will likely remain if we decide to repurpose it, which we are considering making it similar to a "humble bundle". If you dont know what that is, it's a monthly box of random rewards, each month different, additionally you would also receive the Gold Title on Discord.

We will post any information about this if we go that route.

Patch 14.0.2

31 July 2018 (03:23) by Gamemaster Knighter

Patch 14.0.2
August 4th


August House Contest - Giving Away 200 Euros of Points!

We will be selecting 10 Houses to win 1000 free Archlight Coins, and also a House Contest Winner Blade in Stone (Can be used as Deco to show you have won the house decoration contest)! 
You do not need to submit your houses for this contest! CM's + Council will go around town at the last day and pick 30~ houses, from there, staff will all have a chance to vote, with Knighter having the final say. Please note, it's not only about what's inside or the items worth, but the decoration of the house itself! Clever themes and ideas are always taken highly into account!
Houses must be finished decorating by Tuesday, August 28th!
Winners will be chosen by August 30th and posted on our website/discord/facebook.

Florisa Summer Event & Race

For thousands of years, the sunflower goddess looked over Archlight, blessing it's environments with fruitful and abundant nature of crops. After a 6 month battle with Serandiel, her staff was destroyed into multiple pieces, however, during it's destruction, a spell was cast on the staff itself, creating hundreds of copies of the staff all which we're shattered moments later. Recreate her staff and use it for your own power.
More info about this event will be posted on August 3rd.

New Solo & Duo Arena Released - Possibly Teamboss Arena as well
Pre-Era Post
This has been a major talking point for our development team - how can we make the Arena more interesting, challenging and engaging while also keeping its core principles and ideas in tact. Well, we're excited on the following new changes to the Archlight Arena!
- Solo, Duo and Team Arena all have their own 23 hour cooldown - 1kk to enter, This entry fee goes up every week by 10% automatically
- Every wave will spawn 5 creatures off this list, each wave the creatures spawned will have 20% more damage and 8% more health compounding.
- Duo Arena the creatures will by default start at 50% more health and damage.
- Every 10th wave is a Boss Wave. The next wave will not start until the boss is killed.
- Highest wave is recorded and on leaderboards (Solo, Duo and Team records)
- Anytime you join the arena after your first time, you will start 10 waves back from your last wave you reached. So if for example last time you got to wave 27, you'd now start at wave 17 the next time you do your arena. This doesn't apply for Duo or Teams only Solo.
- You receive Arena Bags based on the Arena Wave you get to. Example: If you died in Wave 23, you would get 23 Arena Bags (Will be same contents as Lord Ritual Bags)
- Duo arena's both players will receive the amount of Arena Bags based on the wave they get to.
Team Boss Arena's will behave very similarly, however, be focused on bosses!

Misc Changes
Ability to exchange grips with weapon exchange tokens to other weapons, and other weapons to grips.
You can no longer join a dungeon when you are not in a Protection Zone.
Ability to view other players mana bars added to options list. We decided this was a much needed addition to make a more fair playing field for health users, as they essentially could not view the "health" of mages, which is mana.
Removed Guild Boss Rooms that said "Coming Soon" as we implemented Guild Ritual Bosses long ago and forgot to remove these rooms.
Shop Changes
You now have a chance to obtain up to 6 Mini-Crates instead of only 3 when you open a Profession Crate. 
Added flamesteed, 3 new toads (for the new task), and 1 missing outfit to Accessory Bonuses
Added grips (rmc costs 4 tokens, you never specified the price)
Wool, cucumber, tomato added to the prepared meals as they were the only ones missing 
Added winter king taming item for 1 cosmetic token
Disabled barbarian bloodwalkers and deeplings as they're not in game anymore
Added 5000 water guardians task.
Players will receive 5 / 10 / 20 / 30 Power per Addon Set/Outfit, Mount or Wings based on it's tier.

Bot fixes/improvements
Fixed a bug for the bot quick switch window
Autotarget improvements in target selection algorithm
Added autotarget danger mode for ranking targets
Spellrotation bot now turning towards creatures when saying wave spells
Added ancient and absorb summon spells to monk quick buttons
Added second rune option to health runes
Fixed a bug with the siolist and reloading said list

Patch 14.0.1

26 July 2018 (19:25) by Gamemaster Knighter

Patch Notes 14.0.1

Misc
Addon tasks not counting from the Addon Tasker fixed.
Regeneration Issues fixed/improved
Trinket's via Hotkey fixed
Heroes Set will now properly Polish
Farm extensions of Guild Level Tiles fixed
Fixed nodes that didn't apply power to the character
Monks now get polishing oil upon reaching level 100 like other vocations
Many items Attack / Defense fixed

Bot Fixes
Buff spells will no longer spam while being active

Doorbusters, New Launcher, Hyp

19 July 2018 (22:51) by Gamemaster Knighter

~*~War of Gods Limited Editions~*~
 
On Launch of War of Gods, 4 Limited Editions will be obtainable each having ONLY 25 available, once they are sold out, they, or any recolors of them, will never be obtainable again. 
All Limited Editions will be available from the Living Token Exchanger the minute the servers are up. Once one is sold out, it is removed from the NPC.

Aura's are a new thing added to Archlight, they are dificult and expensive to produce, so they will be very limited and a rare thing that we add. Aura's are transparent and follow on your character and can be easily turned on/off.

All Limited Editions are 8 Living Tokens.

Heaven Aura


Permanent Passive: +10% Archlight Token Lootchance
 
Hell Aura


Permanent Passive: +10% Archlight Token Lootchance 

Sheep Outfit 

(Male and Female) (Tier 4 HP&MP Outfit)

Sheep Doll 

(House Decoration/Furniture)
Passive: Using this doll will increase your Archlight Token Lootchance by 100% for 2 hours. 22 Hour Cooldown. 
Ever wanted to have a sheep calling people noobs as they run by your house? Well all your dreams have come true.

1 Non-Limited Edition will also be available with unlimited supply which is our Sheep Bed! 

Sheep Bed Covers will hold 300 Energy, and gain 1 energy every 240s interval! 
Throw away that second blanket during the cold nights on Archlight - Upgrade to a Sheep Sheets!
Sheep Covers can be bought with 2 Cosmetic Tokens, which all players receive all their cosmetic tokens when War of Gods Launches!

Sheep Doll, Sheep Bed, like other furniture, is not removed when you lose ownership of a house, in the near future we will add a way to transport it to another house though.

Limited Editions

Limited Edition Cosmetics, Items and Furnitures will all have either a purchase limit, or time limit to obtain them, after this purchase limit, or time limit has expired, they will not EVER be obtainable again (no recolors of them either..).
Limited Editions will be bound to your account forever once purchased, and viewable in your My Account Panel like below! (Example of having no limited editions).
These will automatically be redeemable on your account on any future Fresh Starts.
Limited Editions are your way of showing your legacy on Archlight, being able to show off rare and unique cosmetics forever that no one else will be able to again obtain.

New Revamped + Optomized ArchLauncher

With a cleaner UI, quicker navigation, better organized news and patch posts, and.... it automatically deletes and cleans up old Archlight files when it updates to the latest version! We're very excited about our new Launcher and it's new streamlined features. Additionally - All giveaway's and ways to win free Archlight Coins will be posted on the Launcher! This is just the start of what our launcher will offer in the near future - Offline chat anyone?

Legacy Progression Crystals Added To All Accounts!
All Legacy Progression Crystals from last Era have now be added and stored to your account! These will all be available for you to spend on Launch. 
Legacy Crystals from donating will be released in the same manner as Archlight Coins, from day 1!
Congratulations to Gerardo Quaye (Drumbomb) being the #1 Legacy Player of Archlight: Rise of the Otherworlds, obtaining 16,060 Legacy Crystals for his progression last Era.

War of Gods Donations Now Open
As we completed the final account points/store history wipe this morning, players can now freely donate to have points ready on their accounts for tomorrow mornings launch!


Coins Resurrection!

19 July 2018 (22:51) by Gamemaster Knighter


COINS RESSURECTED FROM THE DEAD
One crucial thing for Archlight is that through any Era, we ensure that every player knows every dollar they spend in support of our project will never be lost. We are proud that every single dollar donated for since our first launch in August 2015 is still in the account of the player who has purchased those points. And years from now it will remain as so. 

All cosmetic tokens have been added to their respective accounts already!

To prevent flooding of the market we, like in every era, give back points over a spread time. This helps even the playing field for all the new players on Day 1 especially. We have had the opportunity to test this 3 different ways now, and have decided on what we think is the best way for the new incoming player base and the returning one. Essentially, for every 1000 coins you get redeemed, you will receive 100 of your total legacy crystals (not the progress crystals, those you get all on day 1), and you will receive a promotion token that can be redeemed in game for bonus rewards. 
The time table that coins will be "resurrected" is shown down below! 

1 Hour Before Launch - 2000 Coins Unlocked + 2 Promotion Tokens + 200 Legacy Crystals!
48 Hours(2 Day) After Launch - 3000 Coins Unlocked + 3 Promotion Tokens + 300 Legacy Crystals!
5 Days After Launch - 4000 Coins Unlocked + 4 Promotion Tokens + 400 Legacy Crystals!
8 Days After Launch - 5000 Coins Unlocked + 5 Promotion Tokens + 500 Legacy Crystals!
11 Days After Launch - 5000 Coins Unlocked + 5 Promotion Tokens + 500 Legacy Crystals!
14 Days After Launch - 5000 Coins Unlocked + 5 Promotion Tokens + 500 Legacy Crystals!
17 Days After Launch - 6000 Coins Unlocked + 6 Promotion Tokens + 600 Legacy Crystals!
20 Days After Launch - 6000 Coins Unlocked + 6 Promotion Tokens + 600 Legacy Crystals!
All points after this will be unlocked at an accelerated rate every 4 days!

Additional Patch Notes!

18 July 2018 (19:52) by Gamemaster Knighter

Limited Edition Cosmetics, Items and Furniture will all have either a purchase limit, or time limit to obtain them, after this purchase limit, or time limit has expired, they will not EVER be obtainable again (no recolors of them either..).
Limited Editions will be bound to your account forever once purchased, and viewable in your My Account Panel (viewable now already)
These will automatically be redeemable on your account on any future Fresh Starts.
We will have 4 Limited Editions available with very limited supply on Launch.
Limited Editions are your way of showing your legacy on Archlight, being able to show off rare and unique cosmetics forever that no one else will be able to again obtain.
2nd Anniversary Backpack owners will have this added to their Limited Editions once received in-game and will automatically receive them back in the future.

Outfit Bonuses!
Each Outfit/Addon Set, Mount and Wings are split into Tiers. Outfit/Addon Sets and Mounts have 4 Tiers of Rarity, Wings have 3.
Based on their tier, they offer a larger passive bonus for owning the outfit, mount or wings!
Each outfit/addon set and pair of wings has a different passive bonus, then the amount is based on the tier. You can view the tiers and amounts below! List of what passives each addons/mounts/wings will be posted on the wiki before Launch.

Wings give a slightly bigger bonus as their value is much higher because of their rarity. They currently offer 1, 1.5, 2, 2.5% hp/mana per pair respectively.
Players are currently able to obtain 28 addons and 27 mounts in game simply by completing different tasks or looting the items from monsters/world bosses loot bags.
Although kill counts on these addon tasks are high, respective addon items can also be looted from the monsters while hunted.
We have also revamped a lot of our currently existing in-game tasks to be more appealing for players by granting them mount taming items. 

*Read more about all the Outfit/Mount/Wing changes below from the initial Patch Notes for War of Gods*
"Something we've always wanted to avoid is forcing players into wearing a specific outfit or mount, for the bonus it offers, this is why inititially we have had a passive system, in which you received 0.5% max health and mana for each addon/mount you had unlocked. This system feels boring and stale to us! We will be slightly revamping this system in the following ways..
1. Outfits, Mounts and Wings have now all been split into 4 different "tiers"
2. Outfits, Mounts and Wings will give their own unique amount of +% health and +% mana, +skill and +profession skill based on their tier!
3. Many outfits previously unobtainable from anything but the shop, are now available by playing!
4. Many tasks will now reward players with products needed to craft outfits, addons or obtain mounts!
5. Many bosses will now drop rare mount or addon items
6. Additionally addons, outfits, mounts and wings will all have a more unique and engaging way of obtaining them compared to before!
7. Mount + Wing speeds will stack - however speed buffs from mounts and wings have been halved."

Store Changes
Heart Backpack moved to Promotion Token Shop.
Craftsman's Backpack, Gatherer's Backpack and Soulhunter Backpack all moved to Promotion Token Shop.
Prices of all outfits and mounts in the same tiers have now been "averaged out" and will all cost the same, as their bonuses are the same across all of them.

Balance Changes
Ocean and Mountain Gems now give 20% the amount of regeneration as before, however, they proc 5 times more frequently. This ultimately doesn't change the balance of them, however it will now apply more like a proper regen rate.
Strength Stat has been buffed back to 0.5% 
Cure Bleed + Cure Curse removed.

Misc Changes
Two Handed Rift Forger Removed
All Weapons Moved to One Handed Rift Forger
Grips Added to One Handed Rift Forger
Players below level 100 will only take 2 hours to be deleted now.
Catchup Experience Disabled for the first week.
Catchup Pouches Removed.

Bug Fixes
Fixed multiple farms that had tiles unable to plant seeds
Fixed a hole location where it would teleport you back to town
Cleaned up a boss room in elemental quest so the boss properly respawns ontime
Added "health and mana" to description of restoration stat
Fixed several immovable bodies
Added creatures to part of possessed spawn that didn't contact any.
Fixed bards being able to summon the legendary spell before obtaining it
Fixed rogues blinking onto stairs
Fixed the order of Reforged/Mastercrafted Claws
You can now properly obtain the daily bonus when you first create a character
Reaping/Shadowfang/Slice and Dice now properly gain 5% effectiveness per awakening point
Necromancers can now properly summon lesser shadowfiends

ArchBot Fixes
Fixed auto spell/rune cooldowns-Fixed healing spells list
Fixed sio configuration list
Fixed some bugs in quick spells
Auto reconnect functionality now works without crashing the client
Added user defined range for the targeter bot, for auto targeting the creatures

Following Items are now stackable
Old Fake Archlight Keys
Dungeon Boxes (anni, normal dungs etc)
Regrade Keys
Fire Swords
Banana Staff
Mandrakes
Shards
Tribal Mask
Flask of warriors sweat
Vampiric Crests
Damaged Steel Helmet
Coral Comb