Subscriber Mailing List12 June 2017 (23:21) by Gamemaster Knighter
We have added a new Archlight Subscriber List!
This is free, and can simply be done by going to Manage Your Account, Settings, and checking the box Subscribe.
We will not be sending any spam through this, emails will be infrequent, and when they are sent, they will have a purpose. We plan to use this strictly for big announcements, promotions and free giveaways to Subscribers. You can unsubscribe at anytime.
So if you wanna win free shit, Subscribe Now!
Hotfix patch 7.3.104 June 2017 (02:33) by Gamemaster Knighter
Hotfix patch 7.3.1
Fixed the awakened bard aoe size
Awakening Witch's Hourglass now properly applies 1 more dot
Healing Ritual Fixed
Strong Evocation Fixed
Issue with trinkets and their gems fixed
Issue with refreshing amulets/rings fixed.
Additionally, remember awakening spells are new, they may be nerfed, buffed, based on what we feel. Please do not spam us with "OMG this one SUCKS, I HATE MY VOC NOW CAUSE (INSERT VOC HERE)'s is BETTER. We will do our best to make sure they are all balanced with time. But we don't change things instantly on the fly, we like to gather adequate information before we make changes.
New Companion Bonuses03 June 2017 (23:07) by Gamemaster Knighter
~*~Free Donation Bonuses~*~
From June 3rd - June 24th all donations of 159.99 receive a FREE
Grim Reaper Companion (+2 to ALL stats - this can go above the max stat capp)
Penguin Companion (+25% gold nugget find)
+ PLUS +
a FREE 1 month of premium
Patch 7.3.002 June 2017 (11:04) by Gamemaster Knighter
goes live Saturday 12pm PST (21:00 CEST)
Awakening Tomes Released
Awakening Tomes we're added to make the spell upgrade version of prestiging a bit more interesting and customizable. Everytime you prestige you will be given one Awakening Point. This can be used to "Awaken" a spell. Every spell can hold up to 5 points. Each point will increase its performance by 5% (to a total of 25%). Once a spell has been fully Awakened (5/5 points) it will also have an additional ability change. An example of an awakened spell for berserker is strong spinning blades, once fully awakened it will spin a second time dealing 50% extra damage, pyroblast awakened will apply a burning flame on the target for 2 seconds dealing a % of the spells damage. We have decided to keep the actual amount and exact numbers secret for awakening spells, however they will have a description of roughly what they do.
For now we will be releasing 5 awakening spells for each vocation, one for each spec, one healing, and two misc ones. In the future we plan to add more awakening spells so each vocation has 7-10 they can awaken.
Players will be given one awakening point per prestige level they are.
Players will earn one awakening point pet prestige level they achieve.
Awakening Tomes will not be sold or in lootcrates but strictly in game.
Awakening Tomes will be purchasable with an in-game/non-shop currency being explained and released in the near future.
Awakening Reset Potions can be purchased from the store if you screw up.
Spec related awakening spells will be able to be reset for free so when you change specs you can reallocate those freely.
2 New Companions will join the Archlight Family
these will be bonus donation items - Info to be released on Saturday.
3 New Companions to be released next patch through in-game quests + content.
Near Future Release
Just so everyone knows, after this patch we may be slightly quiet for a week or max two week period. This is to prepare a massive upcoming update for Archlight. We will be putting together two videos explaining the future, what's to come, and ultimately hype trailers for it. We could do a simple text teaser about it, but to be honest, it is such a big step for Archlight that we really want to fully explain it in a video. Just know, we're cooking something up.... and you should be fuckin stoked.
;)31 May 2017 (00:10) by Gamemaster Knighter
Welcome to our new Lead Game Client Developer Jasminko to the Team - Archlightonline.com/staff.php
Little tease of what's coming up ;) more info to come in a video.
Mini-Patch 7.2.329 May 2017 (11:47) by Gamemaster Knighter
Mini-Patch 7.2.3 (Monday Morning PST)
We will be doing a quick patch for the following Monday Morning
Fixed an issue with haste scaling (no amounts we're nerfed, but a bug occurring from stacking haste has been fixed)
Necromancer Healing Ritual now also heals a percentage of their max health pool. Level scaling also increased by 50%. This will allow the heal to scale more, and be roughly an 80% increase in healing for higher tier players.
2x Event ends :'(
Improved/Master Spells Removed, Replaced with Awakening Tomes
Also, to expand upon Improved and Master spells being removed... (Coming this Saturday's Patch) They we're removed to make way for our new, more fun, unique, and less bland Spell Awakening System. Essentially, every time you prestige you will be given one Awakening Point. This can be used to "Awaken" a spell. Every spell can hold up to 5 points. Each point will increase its performance by 5% (to a total of 25%). Once a spell has been fully Awakened (5/5 points) it will also have an additional ability change. We wont be teasing all of them, but an example of one (and some will be shown on the way to Saturday but the berserker spinning blades once fully awakened will spin a second time to deal additional damage, pyroblast awakened will apply a burning flame on the target for 2 seconds dealing a % of the spells damage, just to give an example of two).
For this Saturday each vocation will have 5 different spells they can awaken. We will expand that to most likely 7 in the future. But for now there will be 5 for each class.
We do not plan to sell Awakening Tomes, or add them to loot crates. They will be earned strictly in game (very difficult to earn) and from an upcoming system we are adding in place which will be announced in the next couple weeks in a YouTube teaser.
Hotfix Patch 7.2.228 May 2017 (00:33) by Gamemaster Knighter
Patch 7.2.2 (hotfix)
Fixed pz bug where people don't lose pz caused by this patch
Improved and Master spells have been removed for now, we planned to do this in the upcoming patch but due to issues we're having currently with them we are just removing them now already. We are implementing a new Tome system that will allow players to selectively upgrade spells you want, additionally being able to awaken them once 5 tomes are added to a spell to make it have a new unique mechanic to it. More info about this will come out in the next couple days and be released this upcoming Saturday's Patch. Tome's are earned by prestiging and players will receive tomes based on their prestige rank on the patch.